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使用Nano Banana Pro进行UV展开的3D模型
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使用Nano Banana Pro进行UV展开的3D模型

I tried using Nano Banana Pro for UV unwrapping. It works, but the results still don’t meet game-ready asset standards yet. @NanoBanana Looking forward to future updates and improvements 🙌 Prompt: unwrap the UVs of the 3D model shown in the image. About one-third of the image should be a reference view displaying the 3D model itself.The remaining area should include the UV layout for the head, body, and limbs.Unwrap the surface of the 3D model and flatten it into a single 0–1 two-dimensional UV

Category
Illustration & Art
Model
Nano Banana Pro
Creator
KANA
Source language
zh-CN
Views0
Source ID
3d-model-uv-unwrapping-nano-banana-pro
Studio
AppSource
Full prompt
I tried using Nano Banana Pro for UV unwrapping. It works, but the results still don’t meet game-ready asset standards yet.
@NanoBanana Looking forward to future updates and improvements 🙌
Prompt:
unwrap the UVs of the 3D model shown in the image.
About one-third of the image should be a reference view displaying the 3D model itself.The remaining area should include the UV layout for the head, body, and limbs.Unwrap the surface of the 3D model and flatten it into a single 0–1 two-dimensional UV space.
Translations1

使用Nano Banana Pro进行UV展开的3D模型

zh-CN

I tried using Nano Banana Pro for UV unwrapping. It works, but the results still don’t meet game-ready asset standards yet. @NanoBanana Looking forward to future updates and improvements 🙌 Prompt: unwrap the UVs of the 3D model shown in the image. About one-third of the image should be a reference view displaying the 3D model itself.The remaining area should include the UV layout for the head, body, and limbs.Unwrap the surface of the 3D model and flatten it into a single 0–1 two-dimensional UV space.