第一人称视角:飞天扫帚追逐战
一段沉浸式的 8K 第一人称无人机风格追逐视频,骑着扫帚在体育场内追逐一颗金色足球。
- Category
- Architecture & Spaces
- Model
- seedance-2.0
- Creator
- Oogie
- Source language
- en
- Source ID
- 5749
- Published
- Jun 6, 2026
Full prompt
First-person POV flying on a broomstick in a fast cinematic one-take chase through the Santiago Bernabéu Stadium during a live FIFA World Cup match. Follow a continuous flight path as the camera route. A small golden glowing football stays ahead as the object being chased, moving naturally across the frame instead of staying locked in the centre — let it shift left, right, higher, and lower during the sequence so the pursuit feels dynamic and real. Only show the front of the broom, both gloved hands, and team jersey sleeves from the rider. Do not show the rider's face at any point. The chase should travel in one unbroken continuous motion: launch from pitch level weaving low between the two competing teams mid-match, banking hard left as the crowd roars on both sides, accelerate upward through the open retractable roof gap with the steel canopy frame rushing past overhead, spiral around the outer rim of the upper tier with the full Madrid skyline visible beyond the stadium bowl, dive back down through the floodlight towers with blinding broadcast light streaking across the lens, skim low across the emerald pitch surface inches above the turf with players scattering, bank through the tunnel arch beneath the lower stand, burst out the other side into the open air above the Paseo de the Castellana with Madrid skyscrapers flanking both sides, curve back toward the stadium in a wide banking turn with the full Bernabéu exterior in view, re-enter through the roof opening in a steep dive, and end with a final acceleration toward the golden football for the catch above the centre circle as 85,000 fans erupt below. Keep the motion smooth and continuous with no cuts. Do not show guide lines, arrows, extra characters, broken broom parts, duplicate body parts, or any face reflections. Cinematic motion blur on fast turns, volumetric light shafts from the floodlights, photorealistic crowd density, ultra-realistic stadium architecture, FIFA World Cup atmosphere, first-person immersive sports fantasy, Unreal Engine 5, 8K.
Translations2
第一人称视角:飞天扫帚追逐战
zh-CN第一人称视角,骑着扫帚在 FIFA 世界杯比赛期间,于圣地亚哥·伯纳乌球场(Santiago Bernabéu Stadium)进行快速电影级一镜到底的追逐。摄像机路线遵循连续的飞行轨迹。一颗发光的金色小足球作为被追逐的目标保持在前方,在画面中自然移动,而不是锁定在中心位置——让它在序列中向左、向右、向上、向下偏移,使追逐过程显得动态且真实。仅展示扫帚的前端、骑手的戴手套双手以及队服袖子。全程不得出现骑手的面部。追逐过程应保持连续不断的动作:从球场水平面起飞,在比赛中的两支球队之间低空穿梭,随着两侧观众的欢呼声猛烈向左倾斜转弯,加速穿过可伸缩屋顶的开口,钢制顶棚框架从头顶飞速掠过;绕着上层看台的外缘盘旋,体育场碗状结构外可见完整的马德里天际线;俯冲穿过泛光灯塔,耀眼的广播灯光在镜头上划过;在距离草坪仅几英寸的地方低空掠过,球员们四散躲避;穿过下层看台下方的拱门隧道,冲出另一侧进入 Paseo de la Castellana 上方的开阔地带,两侧是马德里摩天大楼;以宽大的倾斜转弯曲线飞回体育场,伯纳乌球场外观尽收眼底;从屋顶开口处陡峭俯冲重新进入,最后加速冲向金色足球,在中圈上方完成抓取,下方 85,000 名球迷欢呼雀跃。保持动作平滑连续,无剪辑。不得出现引导线、箭头、额外角色、破损的扫帚部件、重复的身体部位或任何面部反射。快速转弯时带有电影级运动模糊,泛光灯产生体积光束,照片级真实感的观众密度,超写实的体育场建筑,FIFA 世界杯氛围,第一人称沉浸式体育奇幻,Unreal Engine 5,8K。
第一人称视角:飞天扫帚追逐战
enFirst-person POV flying on a broomstick in a fast cinematic one-take chase through the Santiago Bernabéu Stadium during a live FIFA World Cup match. Follow a continuous flight path as the camera route. A small golden glowing football stays ahead as the object being chased, moving naturally across the frame instead of staying locked in the centre — let it shift left, right, higher, and lower during the sequence so the pursuit feels dynamic and real. Only show the front of the broom, both gloved hands, and team jersey sleeves from the rider. Do not show the rider's face at any point. The chase should travel in one unbroken continuous motion: launch from pitch level weaving low between the two competing teams mid-match, banking hard left as the crowd roars on both sides, accelerate upward through the open retractable roof gap with the steel canopy frame rushing past overhead, spiral around the outer rim of the upper tier with the full Madrid skyline visible beyond the stadium bowl, dive back down through the floodlight towers with blinding broadcast light streaking across the lens, skim low across the emerald pitch surface inches above the turf with players scattering, bank through the tunnel arch beneath the lower stand, burst out the other side into the open air above the Paseo de the Castellana with Madrid skyscrapers flanking both sides, curve back toward the stadium in a wide banking turn with the full Bernabéu exterior in view, re-enter through the roof opening in a steep dive, and end with a final acceleration toward the golden football for the catch above the centre circle as 85,000 fans erupt below. Keep the motion smooth and continuous with no cuts. Do not show guide lines, arrows, extra characters, broken broom parts, duplicate body parts, or any face reflections. Cinematic motion blur on fast turns, volumetric light shafts from the floodlights, photorealistic crowd density, ultra-realistic stadium architecture, FIFA World Cup atmosphere, first-person immersive sports fantasy, Unreal Engine 5, 8K.