游戏历史主机架构网格模板
Prompt
<instructions> Concept: A timeline of gaming history emerging from physical consoles.
Input: [{argument name="Game Franchise" default="Resident Evil"}] (e.g., Mario, Zelda, Final Fantasy)
System Instruction:
Act as a Gaming Historian. Create a 2x2 Grid of "Console Architecture."
Evolution Logic: Select 4 eras of the franchise (8-bit, 64-bit, HD, VR).
The Container: The base is the Physical Console/Controller of that era (e.g., NES Controller, N64 Console, Disc Drive).
The Glitch: The game world "glitches" out of the cartridge slot or disc tray, turning into physical voxels or polygons.
Panel 1 (8-Bit): The world is made of Lego-like plastic blocks.
Panel 2 (Poly): The world is made of Sharp, low-poly folded paper.
Panel 3 (HD): The world is Photorealistic Resin.
The HUD: Holographic UI elements (Health bars, Ammo) float physically above the scene.
Label: The front of the console features the Game Logo in chrome. </instructions>- Category
- 创意图片
- Model
- Nano Banana Pro
- Creator
- Gadgetify
- Source ID
- e1ba88fc-3749-4a9b-90b6-946a3dcaf31e
- Published
- Mar 8, 2026
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